I'm trying to create a TD version of the Hetzer using a 75mm Pak gun, but the model comes out with the cannon with a strange flame and the projectile's animation is invisible.
I would like to know which file I should edit, as I have seen the animated model correctly and I would like to know how to make these model improvements? Thank you for your help.
Bad animation in Hetzer model.
17 Oct 2020, 01:01 AM
#1
Posts: 21
17 Oct 2020, 08:26 AM
#2
Posts: 817 | Subs: 5
Guide to create the tank destroyer Hetzer: https://www.coh2.org/guides/82011/create-the-impossible-with-workarounds-modding-guide#2644
The part you are looking for:
The part you are looking for:
To remove the flame at the turret, add an animator_set_state in action_apply_ext with the following settings:
state_machine_name: flamethrower_state
do_action_state_name: reload
17 Oct 2020, 17:10 PM
#3
Posts: 21
Guide to create the tank destroyer Hetzer: https://www.coh2.org/guides/82011/create-the-impossible-with-workarounds-modding-guide#2644
The part you are looking for:
Oh thank you so much for your help. It really was what I wanted.
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