Hello everyone,
the german snipers has a second weapon for the incendiary ability which can set enemy infantry units on fire by chance. It has an extra projectile. i want to convert that projectile for the MG42 Phosphorus rounds so enemies will burn when they got hit by that MG. How do i do that? I guess its in the explosion_ext.
What do i have to modify on the Projectile file?
Your Tiger
G43 incendiary impact burning effect for MG42 rounds?
25 Sep 2020, 19:06 PM
#1
![avatar of Tiger](/uploads/avatar/14612.jpg?updated=1434927341)
Posts: 103 | Subs: 1
25 Sep 2020, 23:34 PM
#2
![avatar of Tiger](/uploads/avatar/14612.jpg?updated=1434927341)
Posts: 103 | Subs: 1
Solved: You will find that effect in:
weapons_ext
G43 sniper incendiary
damage
on_penetration_action
weapons_ext
G43 sniper incendiary
damage
on_penetration_action
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