Hi fellow modmakers,
Voicelines are a mystery to me for a long time. Recently I am trying to understand how they work and eventually how to fix an issue in my mod. I started with extracting the Sound.sga.
The issue:
For example when you call-in a IS-2 from the commander ability you hear an announcement.
I found that all announcements for soviet doctrinal units are located here, where the keyword in the ability is 'is2':
speech\mp\soviet\int\intel\playerability\sb_int_apl_is2gen_nt_l
However, when you construct the IS-2 from a building, it is not announced.
I also found that all vanilla units use their own sound from:
speech\mp\soviet\int\intel\unitcreated. This directory does not contain sounds for doctrinal units, so the keyword 'is2' will have no results.
> So my question is how do I play the sound from the playerability directory instead of the unitcreated directory when the unit is spawned from a structure?
As a workaround I tried to use sound_action, but it plays through other voicelines. The speech_action seems to have no access to the sounds I need.
Any help is appreciated.
Announcements for doctrinal units?
11 Aug 2020, 17:05 PM
#1
Posts: 817 | Subs: 5
12 Aug 2020, 03:48 AM
#2
Posts: 766 | Subs: 2
I did some testing, this may be a work around. Global recharges can be announced like the Ostheer Artillery Officer's Smoke Barrage. Clone it, adjusted it, then make the recharge 1 second. Automatic 'Initial' recharges do not announced but a victor target can force a recharge. Give the IS 2 the 'sound' ability. Give it a victor target for the 'sound' ability so one second after it spawn it will announced a recharge voice line of the IS 2 call in ability.
12 Aug 2020, 18:32 PM
#3
Posts: 817 | Subs: 5
I did some testing, this may be a work around. Global recharges can be announced like the Ostheer Artillery Officer's Smoke Barrage. Clone it, adjusted it, then make the recharge 1 second. Automatic 'Initial' recharges do not announced but a victor target can force a recharge. Give the IS 2 the 'sound' ability. Give it a victor target for the 'sound' ability so one second after it spawn it will announced a recharge voice line of the IS 2 call in ability.
Thanks, that is a smart idea. I will experiment with it.
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
39 | |||||
7 | |||||
51 | |||||
22 | |||||
21 | |||||
19 | |||||
4 | |||||
2 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.35057.860+15
- 3.1110614.644+11
- 4.624225.735+2
- 5.920405.694+4
- 6.276108.719+27
- 7.306114.729+2
- 8.262137.657+3
- 9.722440.621+4
- 10.1041674.607-2
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1236
Board Info
643 users are online:
643 guests
0 post in the last 24h
5 posts in the last week
33 posts in the last month
5 posts in the last week
33 posts in the last month
Registered members: 49152
Welcome our newest member, Cummings
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Cummings
Most online: 2043 users on 29 Oct 2023, 01:04 AM