Relic, we need a commander veto
14 Nov 2013, 17:11 PM
#1
Posts: 66
please relic allow this, a 1 commander only veto for 1v1 automatch, like the maps, during this new patch and in the future this will prevent a hypothetical overpowered commander from being spammed in all the games and stop people from leaving the game in frustration, your elite commander will never be accepted in any serious tournament anyways, so why not add this feature? people who bought that commander have to get used to the idea that all the community is refusing to play with them if he uses that commander or they can go play 4v4 and use it there, they cannot complain, a 1 commander veto will hurt nobody.
14 Nov 2013, 17:33 PM
#2
4
Posts: 3548 | Subs: 2
This will make DLC commanders less playable i think. I agree with the idea tough
14 Nov 2013, 17:37 PM
#3
Posts: 40
please relic allow this, a 1 commander only veto for 1v1 automatch, like the maps, during this new patch and in the future this will prevent a hypothetical overpowered commander from being spammed in all the games and stop people from leaving the game in frustration, your elite commander will never be accepted in any serious tournament anyways, so why not add this feature? people who bought that commander have to get used to the idea that all the community is refusing to play with them if he uses that commander or they can go play 4v4 and use it there, they cannot complain, a 1 commander veto will hurt nobody.
good idea
http://www.coh2.org/topic/10599/tiger-ace-ans-paid-commander/post/95153
14 Nov 2013, 17:40 PM
#4
15
Posts: 1708 | Subs: 2
14 Nov 2013, 17:42 PM
#5
Posts: 1534 | Subs: 1
please relic allow this, a 1 commander only veto for 1v1 automatch, like the maps, during this new patch and in the future this will prevent a hypothetical overpowered commander from being spammed in all the games and stop people from leaving the game in frustration, your elite commander will never be accepted in any serious tournament anyways, so why not add this feature? people who bought that commander have to get used to the idea that all the community is refusing to play with them if he uses that commander or they can go play 4v4 and use it there, they cannot complain, a 1 commander veto will hurt nobody.
+1
14 Nov 2013, 17:56 PM
#6
Posts: 66
http://www.coh2.org/news/7402/introducing-the-esl-series-for-company-of-heroes-2
thank me later
its a pleasure to see the serious people know all the new commanders are still in testing, despite being released
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