Hello everyone,
ive created some tank commanders which shall be placed in several vehicles. Actually they are invulnerable to gunfire but they can die if your Vehicle drives into fire or Phosphor. how to solve that Problem?
How make units invulnerable in a "hold" function
30 May 2020, 23:19 PM
#1
Posts: 103 | Subs: 1
31 May 2020, 16:34 PM
#2
Posts: 766 | Subs: 2
Would a receive damage modifier with multiplication of 0 work?
1 Jun 2020, 15:51 PM
#3
Posts: 29
hold_ext\despawn_on_load = true
30 Jul 2020, 21:01 PM
#4
Posts: 103 | Subs: 1
Thank you so far. I got it to work. This works pretty fine
hold_ext\despawn_on_load = true
Next question: If the vehicle gets killed how to let the hold Squads be killed too?
hold_ext\despawn_on_load = true
Next question: If the vehicle gets killed how to let the hold Squads be killed too?
31 Jul 2020, 10:00 AM
#5
Posts: 817 | Subs: 5
Next question: If the vehicle gets killed how to let the hold Squads be killed too?
Set hold_ext\percent_unload_on_death to 0
2 Aug 2020, 21:45 PM
#6
Posts: 103 | Subs: 1
Set hold_ext\percent_unload_on_death to 0
Thank you!
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