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russian armor

Why Tiger Ace escaped the nerfs?

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Tiger Ace needs some nerf bag!
Option Distribution Votes
13%
88%
Total votes: 16
Vote VOTE! Vote ABSTAIN
16 Apr 2020, 03:03 AM
#1
avatar of mrgame2

Posts: 1794

Seems like this unit escaped the recent heavy nerf bat. Stinky!

Tiger Ace in team games are too OP.
It comes in 2 great doctrines - smoke or sight!
It is slightly more costs than regular Tigers.
It more than makes up with its sight, crew repairs, and health.
It vets faster to get the insane rof bonus!

It is OP AF!

Please increase to 16CP!
16 Apr 2020, 03:12 AM
#2
avatar of mrgame2

Posts: 1794

Ace is way more Op than JT and Elefant.
These 'super heavies' TD are a joke. Slow rof and easily killed by med tanks rush.
While TA has the rof and ability to escape Allies rush!

Why Pershing, Croc, or KV when TA just rolls out and dominate late games?
16 Apr 2020, 03:22 AM
#3
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

Tiger - All variants

Due to the Tiger's low scatter and rate of fire, we are adjusting the unit's veterancy bonuses and AOE to make the Tiger less potent against infantry. In return, it will be gaining increased traverse speed with veterancy to compensate.
CP requirement from 9 to 12
AOE damage from 1/0.25/0.15 to 0.75/0.25/0.15
AOE distance from 0.25/1.5/3 to 0/1/3
Veterancy 2 now adds +30% turret traverse speed
Veterancy 2 scatter bonus removed



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