USF blobbing at its best
by
PanzerKampf
27th September 2018, 04:55 AM
- [00:00:10] Heinz Guderian:
- [00:00:16] WARWOLF_MELF:
- [00:00:20] Heinz Guderian:
- [00:00:24] WARWOLF_MELF:
- [00:01:58] WARWOLF_MELF:
- [00:02:04] Heinz Guderian:
- [00:02:06] Heinz Guderian:
- [00:02:15] WARWOLF_MELF:
- [00:02:20] Heinz Guderian:
- [00:02:23] Heinz Guderian:
- [00:02:25] WARWOLF_MELF:
- [00:02:33] WARWOLF_MELF:
- [00:02:34] Heinz Guderian:
- [00:02:39] Heinz Guderian:
- [00:02:50] WARWOLF_MELF:
- [00:03:04] WARWOLF_MELF:
- [00:03:06] WARWOLF_MELF:
- [00:06:13] WARWOLF_MELF:
- [00:07:36] Heinz Guderian:
- [00:07:49] WARWOLF_MELF:
- [00:08:11] WARWOLF_MELF:
- [00:08:18] WARWOLF_MELF:
- [00:11:43] Heinz Guderian:
- [00:17:18] WARWOLF_MELF:
- [00:22:03] Heinz Guderian:
- [00:22:14] WARWOLF_MELF:
- [00:22:19] WARWOLF_MELF:
- [00:22:21] Heinz Guderian:
- [00:22:29] WARWOLF_MELF:
- [00:22:36] Heinz Guderian:
- [00:22:43] WARWOLF_MELF:
- [00:22:47] WARWOLF_MELF:
- [00:22:53] Heinz Guderian:
- [00:23:10] WARWOLF_MELF:
- [00:23:30] WARWOLF_MELF:
- [00:24:27] WARWOLF_MELF:
- [00:24:33] WARWOLF_MELF:
- [00:34:34] WARWOLF_MELF:
- [00:34:54] Heinz Guderian:
27 Sep 2018, 04:55 AM
#1
Posts: 266 | Subs: 1
This is why this game sucks.... sometimes.
27 Sep 2018, 20:31 PM
#2
Posts: 378
It's not really complicated why you lost, it doesn't need too much analysis either.
I'm not going to discuss your cap order, this is up to each players and strategy, you aren't all that bad but you lack a lot of thinking and it feels lack you don't really know what you look for on the map, you're in that phase where your strategy is still shaping up.
No you didn't lose because of the blob, that guy blobs on one single point because it works and he knows this is where you have no way of defending yourself.
And this is because you're not efficient with the units you build.
Check the replay and see how effective was every asset your pulled out on the map.
The Flame HT could have easily wiped these 2 riflemen at once, getting snared is a good risk to take, but you just dived mindlessly unto them and just when you started doing damage you pulled out...finally it died, not doing anything serious thorought the game and all this resource went to waste.
Look at the hmg you left in the south point, why did you leave it there all this time? in the end it had no use whatsoever, when you could have used it either to harrass him on his fuel point or deflect the blobs in the middle.
But you didn't, and in the end he flanked you, without you noticing it, he robbed you of an MG you didn't put to good use.
Last, all you did was play his game, you just went back and forth in the mid section, even though he kept bashing you back, you kept going against the blob and two mg nests.
Wouldn't it be better if you had just chosen another part of the map to fight, hold onto your resources and north VP until you had the means to push again?
You had no pack or artillery, to counter his turtling, and why did you chose this commander?
This is pretty much why you lost, you kept losing units and advantage for no good reasons, you had many chances to come back and you failed to recognize that you were wasting too many units by using them improperly.
I'm going to guess that this is due to you playing on nerves and not thinking, you just wanted to see your current moves go your way instead of understanding it doesn't work, and everytime you went back mid you got spanked.
Your opponent was really awful, he just won because you made wrong decisions, you're too agressive, ostheer demands you play with less aggressivety, I think the irony is that a faction like Soviets would suit you more.
I'm not going to discuss your cap order, this is up to each players and strategy, you aren't all that bad but you lack a lot of thinking and it feels lack you don't really know what you look for on the map, you're in that phase where your strategy is still shaping up.
No you didn't lose because of the blob, that guy blobs on one single point because it works and he knows this is where you have no way of defending yourself.
And this is because you're not efficient with the units you build.
Check the replay and see how effective was every asset your pulled out on the map.
The Flame HT could have easily wiped these 2 riflemen at once, getting snared is a good risk to take, but you just dived mindlessly unto them and just when you started doing damage you pulled out...finally it died, not doing anything serious thorought the game and all this resource went to waste.
Look at the hmg you left in the south point, why did you leave it there all this time? in the end it had no use whatsoever, when you could have used it either to harrass him on his fuel point or deflect the blobs in the middle.
But you didn't, and in the end he flanked you, without you noticing it, he robbed you of an MG you didn't put to good use.
Last, all you did was play his game, you just went back and forth in the mid section, even though he kept bashing you back, you kept going against the blob and two mg nests.
Wouldn't it be better if you had just chosen another part of the map to fight, hold onto your resources and north VP until you had the means to push again?
You had no pack or artillery, to counter his turtling, and why did you chose this commander?
This is pretty much why you lost, you kept losing units and advantage for no good reasons, you had many chances to come back and you failed to recognize that you were wasting too many units by using them improperly.
I'm going to guess that this is due to you playing on nerves and not thinking, you just wanted to see your current moves go your way instead of understanding it doesn't work, and everytime you went back mid you got spanked.
Your opponent was really awful, he just won because you made wrong decisions, you're too agressive, ostheer demands you play with less aggressivety, I think the irony is that a faction like Soviets would suit you more.
27 Sep 2018, 23:48 PM
#3
Posts: 712
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