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[1v1] Wehr vs Soviet - infantry aggression
by
atlantis145
13th August 2016, 02:16 AM
- [00:00:09] [RB] Crab Chicken the Bidoof:
- [00:00:12] atL:
13 Aug 2016, 02:16 AM
#1
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Posts: 63
2:1 still lost 
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13 Aug 2016, 15:35 PM
#2
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Posts: 192 | Subs: 1
Casted!
13 Aug 2016, 18:04 PM
#3
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Posts: 63
Thanks a ton for casting this!
You were definitely right about my thought process with the first StuG - I knew he had a lot of fuel control and I hadn't been able to harass his cutoff nearly as much as mine, and I saw the Guards, so I was terrified of being rushed by a T34-85. That's why I got the StuG and parked him in front of my AT gun, which actually worked out well for me. I see in hindsight though that a Panzer IV would have been a much better investment.
I used the Stormtroopers like I did because I wanted to harass that point, I didn't know there would be a T34 waiting there for me. Thanks a lot for your feedback on using Stormtroopers, I'll definitely make a better decision next time. I'm kicking myself now because if I didn't do that, I would have had ~600 manpower floating, and I was 1 CP away from unlocking a Tiger Ace.
I'm also kicking myself that I didn't go 444 in the early-mid game. For some reason (I've done this in more than two games now), when I see a Guards squad I panic. 444 could have overwhelmed his guards, especially with my lack of MG.
You were also totally right about the second StuG in the south; at that point in the game I was getting tired and frustrated, and it was a stupid decision that made me bail the game.
Also hats off to my opponent with keeping 7 fully-vetted squads alive the whole game. I think the only wipe I got the whole game was that first MG (and I should have got that mortar with my PGs if it wasn't glitched out).
I learned a lot that I'll try to apply in my next game, especially early-game MG placement; thanks for the cast!
You were definitely right about my thought process with the first StuG - I knew he had a lot of fuel control and I hadn't been able to harass his cutoff nearly as much as mine, and I saw the Guards, so I was terrified of being rushed by a T34-85. That's why I got the StuG and parked him in front of my AT gun, which actually worked out well for me. I see in hindsight though that a Panzer IV would have been a much better investment.
I used the Stormtroopers like I did because I wanted to harass that point, I didn't know there would be a T34 waiting there for me. Thanks a lot for your feedback on using Stormtroopers, I'll definitely make a better decision next time. I'm kicking myself now because if I didn't do that, I would have had ~600 manpower floating, and I was 1 CP away from unlocking a Tiger Ace.
I'm also kicking myself that I didn't go 444 in the early-mid game. For some reason (I've done this in more than two games now), when I see a Guards squad I panic. 444 could have overwhelmed his guards, especially with my lack of MG.
You were also totally right about the second StuG in the south; at that point in the game I was getting tired and frustrated, and it was a stupid decision that made me bail the game.
Also hats off to my opponent with keeping 7 fully-vetted squads alive the whole game. I think the only wipe I got the whole game was that first MG (and I should have got that mortar with my PGs if it wasn't glitched out).
I learned a lot that I'll try to apply in my next game, especially early-game MG placement; thanks for the cast!
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Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
Last Friday, 19:22 PM
Last Friday, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
Last Friday, 10:23 AM
Last Friday, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! 
Last Thursday, 19:23 PM
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Last Thursday, 19:23 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
Last Thursday, 11:33 AM
Last Thursday, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
Last Thursday, 07:03 AM
Last Thursday, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
Last Thursday, 00:09 AM
Last Thursday, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
Last Wednesday, 23:36 PM
Last Wednesday, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
Last Wednesday, 23:34 PM
Last Wednesday, 23:34 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
Last Wednesday, 22:29 PM
Last Wednesday, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
Last Wednesday, 20:34 PM
Last Wednesday, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
Last Wednesday, 20:33 PM
Last Wednesday, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
Last Wednesday, 10:33 AM
Last Wednesday, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
Last Wednesday, 10:24 AM
Last Wednesday, 10:24 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
Last Tuesday, 20:57 PM
Last Tuesday, 20:57 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
Last Tuesday, 15:40 PM
Last Tuesday, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
Last Monday, 13:39 PM
Last Monday, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway 
14 Feb 2025, 23:04 PM
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14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads 
14 Feb 2025, 15:16 PM
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14 Feb 2025, 15:16 PM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
13 Feb 2025, 22:29 PM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff
07 Feb 2025, 02:31 AM
07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints
06 Feb 2025, 23:22 PM
06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix
06 Feb 2025, 23:10 PM
06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away.
06 Feb 2025, 19:17 PM
06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs.
06 Feb 2025, 19:16 PM
06 Feb 2025, 19:16 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s.
05 Feb 2025, 23:20 PM
05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing
05 Feb 2025, 22:00 PM
05 Feb 2025, 22:00 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown 
05 Feb 2025, 19:38 PM
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05 Feb 2025, 19:38 PM
Lady Xenarra: https://www.youtube.com/watch?v=XSvwH2mXje8 Well this should result in 'interesting' reactions... 
05 Feb 2025, 18:43 PM
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05 Feb 2025, 18:43 PM
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