I nearly lost this game multiple times because of the pathing.
Firstly, tanks automatically driving onto ice is probably the worst idea comprehensible.
Secondly, tanks bugging out and driving in 360 degree rotations over, and over, and over, while 2 SU-85s shoot at it, is game breaking. Game. Breaking.
Thirdly, why can't a PzIV crush trees?
Fourthly, auto-cover while moving. DISABLE IT ALREADY. Why do you never learn from your mistakes?
Fifth, vehicles pathing into deep snow as opposed to normal ground. Come on.
Sixth, not sure if this is a mouse issue, or a lag issue, or a game issue, but selecting squads independently in rapid succession often bugs out and my units end up all going to the wrong places.
Seventh, I appreciate the UI bugs. What I need to boost my gameplay prowess in 40 minute matches is my commander icon flashing over and over again, even when I pick my doctrine. It's true what they say, distractions are good!
On a side note, why does your UI harass players anyways? I'll pick my commander in my own time, I don't want to pick it 5 or 10 minutes early because your UI wont fuck off.
Eighth, what every game needs is a set up team that sits around, indecisive. Will I follow my orders, or stand here and be slaughtered? Oh, the decision making! I'm going to need a moment to think about this one. Oh, I guess I'll follow the orders, I don't really have a choice now do I? Oh, nope, I've been shot.
Seriously, Relic. What is this? A beta or a release project? Tell me which now so I can decide to stop playing or trudge through this pile of shit.
In this game alone, I faced bad pathing, bugging set up teams, the horrible auto cover system(A tried and FAILED one, by the way), input lag, and assorted other BUGS. As a result on multiple occasions I nearly lost this game. The fact that this happens in ONE game is enough cause for complaint.
If a product isn't fit for release, you should probably make it an Early-Access Beta and let everybody know that what they're paying for isn't worth 60 bucks yet.
But, really, when we really get right down to it, it's not really any different to what I've come to expect from a Relic game. Years and years of releases, all consecutively been buggy pieces of shit on release. Not once have you learned, but you've never really needed to, have you? People will buy all the same on the promise that you'll fix the bugs - which if we've all learned from Dawn of War II, will never happen. The playerbase fixed more bugs for that game than you did.
Rest assured, while I'm mildly enjoying CoH2 atm, this will be the last Relic game I'm buying. Ever. I'll take this shit now on the hope that you're not going to shaft your entire playerbase like you did with Dawn of War II, leaving literally 4 people to balance the game, fix the bugs, and do community relations.
Should this game actually reach a standard of development worth 60€, I'll reconsider my scathing statements, but I highly doubt it will.
6 years ago, Dawn of War II was released. 6 years later, still not fit for release. Forgive me if I'm pessimistic about your intentions to actually finish the job this time around.
Relic, fix your game
by
Cyridius
16th July 2013, 02:07 AM
- Cyridius
Pripyat Winter Battlefield (4)
- daniel_efc
No chat in this replay.
16 Jul 2013, 02:07 AM
#1
Posts: 627
16 Jul 2013, 02:47 AM
#2
Posts: 396
I agree with everything you said. 100%. The bugs and just overall shoddy craftsmanship in this game compared to their last effort is frighteningly woeful. I have not heard from the devs an address to the various bugs that are in the game like you mentioned. Hope they hear you, one of us, or all of us.
Furthermore - this map is garbage.
Furthermore - this map is garbage.
16 Jul 2013, 03:44 AM
#3
Posts: 139
9. when your units want to have a grenade thrown at them, while your pounding your mouse to move your units
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