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Company of Flames 2: VS BRAD from relic(DEC Balance preview)

20 Nov 2015, 22:03 PM
#21
avatar of -HOI-PauL.a.D
Donator 11

Posts: 1341 | Subs: 6



There's so much irony in your post it almost made me cry. Stop bitching because CAS got nerfed and see how the actual patch plays before you spam every thread with X or Y is UP


stop bitching? haha

if you play vs me using ostheer with out CAS beat me usf or soviet.

I paypal you $100 usd. hows that?
20 Nov 2015, 22:06 PM
#22
avatar of Von Kluge
Patrion 14

Posts: 3548 | Subs: 2



stop bitching? haha

if you play vs me using ostheer with out CAS beat me usf or soviet.

I paypal you $100 usd. hows that?


Sorry mate, don't want your money. Besides, you'd prolly beat me with fuck knows what commander. I'm still asking you to stop bitching, play the mod or wait until the patch drops. Thanks
20 Nov 2015, 22:12 PM
#23
avatar of -HOI-PauL.a.D
Donator 11

Posts: 1341 | Subs: 6



Sorry mate, don't want your money. Besides, you'd prolly beat me with fuck knows what commander. I'm still asking you to stop bitching, play the mod or wait until the patch drops. Thanks



I dont want to beat you.

The game is un balance as fk/

I want the game balance , so I can play what ever faction I want. what ever commander I want.

not this unbalance mode.


RELIC is not helping but making it worse.




And btw, My clan member find some bugs in game. and they report on steam's COH2 froum./


and admin there delete his post. hahaha.
20 Nov 2015, 22:30 PM
#24
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15



OH I forgot comment the replay.

How rude of me.


RELIC STUFF show us how to play OKW in next patch.

you have to build 6 VGs (he lose 1 in game) and blob them

no support weapon needed (HMG can only call in, ISG nerfed, with 5 panzerschreck who need rektet43???)

build all the tiers at home play tortoise.

then, blob your vgs and obers.

by counter that USF have to blob also.



COMPANY OF SPAM AND BLOB.







paul u gotta chill


It was just a casual/friendly custom game. Not an indicator of how next patch should be played..

I uploaded because brad actively busts his ass, and participates actively in this game and the community. He's also a great sport, despite all the trolling and negativity.

Plus like he said in the chat,it needs more testing. It needs to be tested. Maybe instead of being a live salt-mine here ,you could help RELIC OUT and ACTUALLY test this sh*t so they can know what to fix. Im sure they'd listen to you. But not when you act like this.
20 Nov 2015, 22:38 PM
#25
avatar of -HOI-PauL.a.D
Donator 11

Posts: 1341 | Subs: 6



paul u gotta chill


It was just a casual/friendly custom game. Not an indicator of how next patch should be played..

I uploaded because brad and actively busts his ass, and participates actively in this game and the community. He's also a great sport, despite all the trolling and negativity.

Plus like he said in the chat,it needs more testing. It needs to be tested. Maybe instead of being a live salt-mine here ,you could help RELIC OUT and ACTUALLY test this sh*t so they can know what to fix. Im sure they'd listen to you. But not when you act like this.




I will tell them to turn this patch off.

And I dont think they will.


remove CAS and OKW fuel - ammo exchange is terribly mistake.



also you have to check #23.

my clan member did report the bugs.

but they dont fix it.

some of the bugs we find since Initial release date: June 25, 2013


what can you do? Bite them?




the fact is we all suffer this poor game product.
20 Nov 2015, 23:03 PM
#26
avatar of Swift

Posts: 2723 | Subs: 1

Paul at the moment you're just spamming.

You say a lot without saying anything. Please amend this.
20 Nov 2015, 23:05 PM
#27
avatar of wuff

Posts: 1534 | Subs: 1





I will tell them to turn this patch off.

And I dont think they will.


remove CAS and OKW fuel - ammo exchange is terribly mistake.



also you have to check #23.

my clan member did report the bugs.

but they dont fix it.

some of the bugs we find since Initial release date: June 25, 2013


what can you do? Bite them?




the fact is we all suffer this poor game product.


20 Nov 2015, 23:29 PM
#28
avatar of -HOI-PauL.a.D
Donator 11

Posts: 1341 | Subs: 6

jump backJump back to quoted post20 Nov 2015, 23:03 PMSwift
Paul at the moment you're just spamming.

You say a lot without saying anything. Please amend this.



you should read #11.
20 Nov 2015, 23:45 PM
#29
avatar of BartonPL

Posts: 2807 | Subs: 6



when you have luchs USF have M3 Stuart soviet have T70

and you do not have healing

if JP 4 PZ 4 PANTHER on T4 you cant risk your T4 anymore

and right now if you want to win as OKW on 1v1

you have to play tortoise


by nerfing sws (no more truck push) by not risking T4 (no map control)

the only option for okw is spam VGS blob them and raketens.



I do not want to play as pussy man. but relic want us to play like it.


and also relic promise will have less blob and spam


look what they did on USF? blobing spam RIFLE till M26



and how you were risking your T4? by building it in some vulnerable spot? Paula pls. OKW is way better now than before, it's forcing you more to play HQ units, at least sWS is worth something to keep it alive then just send it to push some units and let it die
21 Nov 2015, 00:21 AM
#30
avatar of -HOI-PauL.a.D
Donator 11

Posts: 1341 | Subs: 6



and how you were risking your T4? by building it in some vulnerable spot? Paula pls. OKW is way better now than before, it's forcing you more to play HQ units, at least sWS is worth something to keep it alive then just send it to push some units and let it die



and how you were risking your T4


now T4 is so valuably you cant put it in middle of the map.

if you lose it you dont have tank to support.



OKW is way better now than before

by spaming or blobing?

also fuel exchange is remove = who build T3 in mid game? what is the core for OKW?

okw like half ostheer now.


it's forcing you more to play HQ units

refer to what I say early post = more VG spam. I know you will

I dont like to spam unit. but relic have forced player to spam.

if you spam you will blob them. and relic guarantee there will be less blobing on game few months ago. but they fail.

like how people complant about ostheer PAK wall.

without pak wall they cant win. thats the fact.

now relic want OKW player to spam VGs and rektent43
21 Nov 2015, 00:37 AM
#31
avatar of Jadame!

Posts: 1122

Yep those changes are stupid and remove all OKW uniqueness. Relic just cant find middle ground.
21 Nov 2015, 00:54 AM
#32
avatar of -HOI-PauL.a.D
Donator 11

Posts: 1341 | Subs: 6

jump backJump back to quoted post21 Nov 2015, 00:37 AMJadame!
Yep those changes are stupid and remove all OKW uniqueness. Relic just cant find middle ground.


http://companyofheroes.wikia.com/wiki/Oberkommando_West

Oberkommando West

OverviewEdit
The Oberkommando faction is intended to represent Germany's military situation near the end of the Second World War. As a faction, they have access to cutting-edge military innovations, such as STG.44 Infrared scopes and the Jagdtiger heavy tank destroyer, but they receive resources at a lower rate than the other factions. Deployed units and vehicles must be carefully preserved, as the Oberkommando generally have difficulties collecting the resources to replace destroyed vehicles or squadrons with the same efficiency as other factions. This emphasis on unit preservation is also reflected in the Oberkommando's experience system: unlike the other faction units, which can only gain a total of three experience ranks, all Oberkommando units can achieve a total of five experience ranks.



now relic fk this up.

They break the faction design.

I know this is game. but this is WWII back ground.

without WWII back ground I dont think any of us will play this game.


To be honest.
21 Nov 2015, 00:57 AM
#33
avatar of Swift

Posts: 2723 | Subs: 1

Give it a rest Paul, I mean it now, there will be consequences to this mindless spamming and dragging a replay off topic.
21 Nov 2015, 01:23 AM
#34
avatar of Thunderhun

Posts: 1617



http://companyofheroes.wikia.com/wiki/Oberkommando_West

Oberkommando West

OverviewEdit
The Oberkommando faction is intended to represent Germany's military situation near the end of the Second World War. As a faction, they have access to cutting-edge military innovations, such as STG.44 Infrared scopes and the Jagdtiger heavy tank destroyer, but they receive resources at a lower rate than the other factions. Deployed units and vehicles must be carefully preserved, as the Oberkommando generally have difficulties collecting the resources to replace destroyed vehicles or squadrons with the same efficiency as other factions. This emphasis on unit preservation is also reflected in the Oberkommando's experience system: unlike the other faction units, which can only gain a total of three experience ranks, all Oberkommando units can achieve a total of five experience ranks.



now relic fk this up.

They break the faction design.

I know this is game. but this is WWII back ground.

without WWII back ground I dont think any of us will play this game.


To be honest.


The thing is he makes sense...even though he is a spammer/blobber/abuser whatever you call him.
21 Nov 2015, 01:41 AM
#35
avatar of iTzDusty

Posts: 836 | Subs: 5

You guys do realize that less resource income justmeans dropping the real fuel price of units. Removing the penalty is made equal by sws costs and increased t4 cost, and luch price increase. It's not much of a design that's being broken
21 Nov 2015, 08:03 AM
#36
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
I like Paula logic, coz its not killing of OKW, but blobs are coming and OKW looks like allies/ostheer and lose the faction design.
21 Nov 2015, 10:28 AM
#37
avatar of BartonPL

Posts: 2807 | Subs: 6

im currious how this changes will force OKW to blob, cuz 20 muni cost reduction on shrecks? well, that's not much, they still can be overwhelmed by every other infantry
21 Nov 2015, 12:43 PM
#38
avatar of crossfire
Donator 11

Posts: 58

the one thing i agree with paul is that all the tanks are in the flak hq , it makes it very risky to place it in any area outside the base , as we all know brits have 1 shoot arty. in the other hand no one forces you do make it outside the base but we really lose the unique design of the okw by this change .
21 Nov 2015, 23:36 PM
#39
avatar of Frost

Posts: 1024 | Subs: 1

Paula got some right.

Ostheers still have no real counter on vet 3 BARs/Brownings terminators blob. MG's? Please, just put 15 muni to counter it.

How about OKW? Jagdpanzer in one tech with P4 and P5 is just hopeless. What's the point of this piece of crap when you can wait a bit (usually 2 minutes with new income) and get much better Panther which can kill some infantry, JP can't. Righ, place in med truck was a bit strange, but in T4 is much more shitty right now.
Lunchs came at 7 min, same as T-70 and Stuart. And you have no heal at least to 10 min. C'mon guys, medical supplies are shitty, so P2 shouldn't be frequent thing.
The real problem is that, Relic promote blobs of veted infantry such as volks with schreks or even stupied jagers. C'mon, this faction should be completly removed and created once again. The pattern are Ostheers. Most of combine arms system in the game as Relic want.
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