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russian armor

USF is currently horrible

by Wazzu15 1st February 2015, 01:40 AM
  • U.S. Forces flag BurningShot
Road to Kharkov (4)
Road to Kharkov
  • Oberkommando West flag Crypticz

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Patch: 3.0.0.16879
Duration: 00:41:15
1 Feb 2015, 01:40 AM
#1
avatar of Wazzu15

Posts: 10

Lets watch this replay, as a USF player outplays the OKW player the enitre game. Having 90% map control including both key fuel points for a vast majority of the game.

He is being hindered and base annihilation is being impeded due to the FANTASTIC combo of the Flak HQ and Pak-43, set where? Right on the middle VP, leaving the USF to just get a Pack Howitzer and hope that P.O.S thing actually penetrates the the HQ. This player gets down to about 3 squads, 2 Obers and a Sturm. And he manages to outgun and push back the USF rifles in hopes to bait any Allied armor into the Pak.

Make a long story short, the game goes on with cat and mouse, slight cap and re cap, and the slooow tick of the VP's since Mr. OKW commander of the UberKommando's gets to lock one down. Finally the KT comes out, he just pulls it RIGHT out of his ass. and then it's gg. no USF counters for said KT.

Game goes on for 5 more minutes as OKW slowly grabs more ground, he brings out a Puma to help counter Jacksons, and easy comeback, easy gg.

When will this be fixed? Lord knows. A lot of players including myself are tired of outplaying UberKW and losing when a heavy comes out. A lot of players even piss and moan about Wehrmacht, but they have an insta GG just like KT. Called a Tiger Ace.

Right on Relic, keep the Sieg Hiel strong. May the Third Reich be with you!
1 Feb 2015, 01:47 AM
#2
avatar of LemonJuice

Posts: 1144 | Subs: 7

if he goes mg34 and has fort just go infantry co and drop Time on Target on the pak43 ez
1 Feb 2015, 01:56 AM
#3
avatar of Wazzu15

Posts: 10

if he goes mg34 and has fort just go infantry co and drop Time on Target on the pak43 ez


He choose Recon support before UberKW chose his.
1 Feb 2015, 03:25 AM
#4
avatar of Raven

Posts: 19


Watch the replay yourself, you will be pleasantly surprised.
1 Feb 2015, 06:00 AM
#5
avatar of Wazzu15

Posts: 10

jump backJump back to quoted post1 Feb 2015, 03:25 AMRaven

Watch the replay yourself, you will be pleasantly surprised.


With what exactly?
1 Feb 2015, 07:58 AM
#6
avatar of taxman66

Posts: 276

Permanently Banned
If you think the Tiger Ace is insta-GG in 1v1, you obviously have never purchased a tiger ace.
1 Feb 2015, 11:23 AM
#7
avatar of FeelMemoryAcceptance

Posts: 830 | Subs: 2

Tiger ace is cheat, 0 fuel, you can use all your fuel and call Tiger ace. He cost maybe in reality 300 fuel ? It's like a heavy KT, less armor, but heavy précision, reload speed amazing and stun ability. But about okw, it's maybe the weakest faction. It's so easy to win as usf vs okw. In early game, rifle > volks, only mg34s can counter rifle. And M20 is completly cheat. You take a huge mapcontrol, sherman spam and you win easy before panther or KT. If a tank come finallly, you can use P-47 and attck at the same time his poor inf.
1 Feb 2015, 11:24 AM
#8
avatar of FeelMemoryAcceptance

Posts: 830 | Subs: 2

But anyway, you win before a panther normaly.
1 Feb 2015, 12:13 PM
#9
avatar of taxman66

Posts: 276

Permanently Banned
Tiger ace is cheat, 0 fuel, you can use all your fuel and call Tiger ace. He cost maybe in reality 300 fuel ? It's like a heavy KT, less armor, but heavy précision, reload speed amazing and stun ability. But about okw, it's maybe the weakest faction. It's so easy to win as usf vs okw. In early game, rifle > volks, only mg34s can counter rifle. And M20 is completly cheat. You take a huge mapcontrol, sherman spam and you win easy before panther or KT. If a tank come finallly, you can use P-47 and attck at the same time his poor inf.


You're not taking into account the hidden cost of the Tiger ace.

It forces manpower income to about 80 manpower per minute and about 2 fuel per minute.

Say you were getting an average of 260 manpower and 20 fuel...after 10 minutes you've lost 1800 manpower and 180 fuel + the cost of the Tiger ace (800 manpower).
1 Feb 2015, 15:23 PM
#10
avatar of Robbie_Rotten
Donator 11

Posts: 412

I am inclined to agree. I never use Tiger Ace because it feels like im playing to get that unit. I have to make sure my army composition is just right before calling it in.
1 Feb 2015, 18:05 PM
#11
avatar of FeelMemoryAcceptance

Posts: 830 | Subs: 2

He cost 0 fuel, so you can take a huge advantage with your tank superioty at the moment.

+ he one shoot everything, at-gun too, with his reload speed he have no chance.

In this game the most important is the PRESENT, if you buy a unit and he cost you ressources only after 5-10 min, it's just ridiculous.

He brokes all the rules of COH 2.
1 Feb 2015, 19:25 PM
#12
avatar of SageOfTheSix

Posts: 1048

Permanently Banned
Congrats you have just figured out what all top COH2 players know - USF sucks hard.
SOV > OKW > USF < OStheer <= SOV

It's been the same balance for months...
1 Feb 2015, 20:19 PM
#13
avatar of FeelMemoryAcceptance

Posts: 830 | Subs: 2

I'm the second player of the ladders and for me :

USF > Okw

USF >= ostheer, i mean ostheer can very perform good against USF

Soviet > Okw but okw have maybe more chance than vs usf

Ostheer = soviet
1 Feb 2015, 23:07 PM
#14
avatar of SageOfTheSix

Posts: 1048

Permanently Banned
I'm the second player of the ladders and for me :

USF > Okw

USF >= ostheer, i mean ostheer can very perform good against USF

Soviet > Okw but okw have maybe more chance than vs usf

Ostheer = soviet


USF >= ostheer only if ostheer doesn't know how to play (runs over mine with tiger, doesn't hold 1 VP early game, etc.) otherwise OStheer everytim

USF > OKW ? what you smoking man? post some games vs good players playing OKW cause this is hard to believe. And no, I don't mean bad players that loose to WC jeep rush or demos or sherman rush or any other USF gimmick play that are EASILY countered.
1 Feb 2015, 23:58 PM
#15
avatar of FeelMemoryAcceptance

Posts: 830 | Subs: 2

I don't smoke, i play good ;)
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