Quentin vs Price ( hacker )
- IIPLIICaptainSPrice
- Quentin 2.0
No chat in this replay.
Posts: 830 | Subs: 2
Para bug, browning, etc
In this game he used browning ofc and spamming button : hit the ground.
You can't absolutely do nothing against this, Only a KT can counter all this inf wich can hit the ground everytime.
Before last patch you couldn't use this ability if you was engange, so it was a ability only for defend.
But now, he can just advance, hit the ground, pinn and win, advance, hit the ground, etc.
You have a mg ? No problem, advance, hit the ground and you kill the mg HAHA
Anyway i won Kappa
Have fun to watch Kappa
Posts: 1341 | Subs: 6
they change it long time ago.
And again I see the blober going inf only mode with A-move blob.
Posts: 830 | Subs: 2
---------
I watched the replay a bit, and of course he abused of the popcap with tanks. lel
Posts: 1341 | Subs: 6
I said hacker because he like to use all things wich are Op.
Para bug, browning, etc
In this game he used browning ofc and spamming button : hit the ground.
You can't absolutely do nothing against this, Only a KT can counter all this inf wich can hit the ground everytime.
Before last patch you couldn't use this ability if you was engange, so it was a ability only for defend.
But now, he can just advance, hit the ground, pinn and win, advance, hit the ground, etc.
You have a mg ? No problem, advance, hit the ground and you kill the mg HAHA
Anyway i won Kappa
Have fun to watch Kappa
I didn't say it's a bug.
---------
I watched the replay a bit, and of course he abused of the popcap with tanks. lel
PARA BUG??? HACKER??? OMG??? U didnt say it???
Posts: 17
Posts: 830 | Subs: 2
Posts: 444
I said hacker because he like to use all things wich are Op.
Para bug, browning, etc
In this game he used browning ofc and spamming button : hit the ground.
You can't absolutely do nothing against this, Only a KT can counter all this inf wich can hit the ground everytime.
Before last patch you couldn't use this ability if you was engange, so it was a ability only for defend.
But now, he can just advance, hit the ground, pinn and win, advance, hit the ground, etc.
You have a mg ? No problem, advance, hit the ground and you kill the mg HAHA
Anyway i won Kappa
Have fun to watch Kappa
well it has its draw backs
1: all you need is a tank you can run over ( crush) him and insta squad wipe if he doesnt notice.
2: Infil greandes/Frangibles from Obers will do well.. he has to retreat from this as hit the ground has cool off after its use so he cant pop it off
I agree it gives US infy edge, no more stomping Rifles with Obers.. Rifles with Brownings> Obers
Edit: watched replay Price could have punished you more early had he got a priest instead of scot and barraged your FHQ every time you retreated from HIt the ground
Posts: 830 | Subs: 2
2- Nade for what ? You need to use nade so everytime for force him to retreat, you can't do it, you have not 10 000 munitions. And at the early and middle of the game you need to save for schrek for counter shermans.
Posts: 444
1- You can't crush if you don't want to have a dead panther for exemple ... He made at-nade and your panther is dead vs jacksons for exemple.
2- Nade for what ? You need to use nade so everytime for force him to retreat, you can't do it, you have not 10 000 munitions. And at the early and middle of the game you need to save for schrek for counter shermans.
i know you are a better player than me but i use this build a lot since the patch , if a panther comes crushing the AT rifle grenade gets cancelled when it gets clsoe due to US stupid mechanic.. Crushing is very effective when Rifles are in hit ground you dont have to do the circle thingy just roll over them and they get wiped.
Infil grenades cost 10 munitions only and it will regen by the time you reinforce and come back right?
Frangibles yes they are costly..
It would have been devastating for you had he got a priest instead of scott and baraged your FHQ when you retreated to hit the ground.
The main draw back of Rifles Brownings is if he looses a squad its bad as he has to invest a lot of munition again to hook up those double LMGs, and losses suffred when pop cap is full take longer to replenish as the MP regen is low.
He did abuse the US over Pop cap exploit to get 4 Jacksons but still they werent enough your KT play was good man.
Posts: 830 | Subs: 2
I think Panther crush is really risky.
But you know if he made 4 rifle browining + captain + at-guns + spam shermans, i was dead a long time ago i think.
And no i can't use nade for 10 munition or i can't get mg34s wich are in my opinion the biggest important thing in early game for resists to rifle as okw.
Posts: 830 | Subs: 2
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