I don't know but have a look at My IS-2 which gets immobilized by FIRST shot at FULL health! is this suppose to happen??? this heavy tank gets immobilized vs a panther by the first panther shot and diffeintly costs me the total winning game DEVS ? DEVS ?
One of the reasons long ago i gave up on coh1 was the %5 annoying feature of Stugs where they dont just die and get engine damage + gun damage + etc etc and JUST dont die , now sadly in coh2 not only engine and main gun are getting this we even have more annoying stuff like abandoned + driver shocked + driver got drunk + driver heart attack + gunner in love + crew having dinner and bla bla bla but yea ok i dont mind if it happens at %5 remaining health BUT PLEASE NOT AT FULL HEALTH :"((
Developers DEVELOPERS ??? GLITCH OR NOT ?
by
Arashenstein
19th April 2013, 18:56 PM
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Kholodny Ferma Winter (4)
- Arashenstein
No chat in this replay.
19 Apr 2013, 18:57 PM
#1
Posts: 250
19 Apr 2013, 19:00 PM
#2
Posts: 1560 | Subs: 1
In CoH1 I had Tigers that got inmobilized from 1 mine, within the first 30 secs of being called in. MVGame
Stuff like this can happen to any vehicle. CoH just works like that, there will always be a small chance your tank gets inmobilized by 1 hit.
Stuff like this can happen to any vehicle. CoH just works like that, there will always be a small chance your tank gets inmobilized by 1 hit.
19 Apr 2013, 19:02 PM
#3
Posts: 337
Yeah that mine crit in v-CoH on Tigers has been around for a while, it is pretty dumb though
19 Apr 2013, 20:09 PM
#4
Posts: 44
Ouch
19 Apr 2013, 22:22 PM
#5
Posts: 742 | Subs: 2
Stuff like this can happen to any vehicle. CoH just works like that, there will always be a small chance your tank gets inmobilized by 1 hit.
But it shouldn't. And it never happened like that in the original at least, you had to be in the last 20% of your health or something.
19 Apr 2013, 23:27 PM
#6
Posts: 250
In CoH1 I had Tigers that got inmobilized from 1 mine, within the first 30 secs of being called in. MVGame
Stuff like this can happen to any vehicle. CoH just works like that, there will always be a small chance your tank gets inmobilized by 1 hit.
are you telling me its such a nice feature in an RTS which should be based on skill not luck ?
20 Apr 2013, 00:15 AM
#7
Posts: 317
Umm Coh has always had an element of Randomness to it so yes luck can be a factor but thats what makes it so much fun ... You dont know what will actually happen everytime even if you build the exact same stuff. And also I guess it depends on what you define as skill like say if your referring to Starcraft skill which is pretty much decided by who can click faster or in Coh where whoever can adapt and think of appropiate tactics for the given situation. Personally I prefer COH skill cause Starcraft 2 is incredibly boring imo and not very fun to watch either.
20 Apr 2013, 04:09 AM
#8
Posts: 36
COH is a game of generated luck and skill. You lay the mine, the tiger is immobilizes on it. Generated luck. It keeps you on your toes.. you never know what will happen, keeps it lively and an excuse to blame the loss on luck!
20 Apr 2013, 11:06 AM
#9
Posts: 250
COH is a game of generated luck and skill. You lay the mine, the tiger is immobilizes on it. Generated luck. It keeps you on your toes.. you never know what will happen, keeps it lively and an excuse to blame the loss on luck!
i am not talking about a tiger in coh1 , basicly if u run ove a mine then pay the price but when u take a heavy tank to fight enemy medium armor your prediction is %100 i win the tank war because the heavy tank should knocks out the medium tank. when do you actually rush your heavy tank ? when you know oppenet has no hope to defend himself against it , but all of sudden your tank gets immobilized by the first shot of a medium tank and is like a sitting duck congrats costed you the total winning game. i mean in coh 1 you get immobilized over mines and sticky bombs not bloody by AT shots (except ATHT) this is pretty stupid in coh2 it happens at all costs.
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