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russian armor

Lemon/Ciez vs Sarantini/Chukonoku

by LemonJuice 15th October 2014, 22:17 PM
  • [00:00:07] RtN.CieZ: Well met!
  • [00:00:14] Chukonoku: Greetings
  • [00:24:53] Sarantini: hio
  • [00:49:39] Sarantini: us base too big
  • [00:52:03] RtN.CieZ: ggwp hell of a game
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Patch: 3.0.0.15560
Duration: 00:52:04
15 Oct 2014, 22:17 PM
#1
avatar of LemonJuice

Posts: 1144 | Subs: 7

Extremely close game. WP to both sides. Panther Ace featured
15 Oct 2014, 22:26 PM
#2
avatar of Sarantini
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Donator 22

Posts: 2181

Yeah well played. what was up with that 222 pack though? seemed a bit overkill

also impossible to hide your tanks in usf base when it blocks almost every way :P
15 Oct 2014, 22:40 PM
#3
avatar of LemonJuice

Posts: 1144 | Subs: 7

I think CieZ's idea was to have a really rapid and mobile force since its a pretty big map.

16 Oct 2014, 00:40 AM
#4
avatar of CieZ

Posts: 1468 | Subs: 4

I thought you were both going to go Lt like you had in our previous game, and with how large the map is I thought I could get some squad wipes on retreat with the 222s. The first 222 got caught by an M20 mine and I lost a squad on retreat early on. I thought another gren at that time wouldn't do as much against the hordes of rifles running around the map. I didn't expect us to get locked into such a small section of the map for so long - which let you guys get out really fast armor.

I guess I just thought the 222s would have more of an impact in bleeding/wiping squads than spending manpower on Grens. Plus I was planning on turtling for an elefant (which turned out to be a poor choice on the map) meaning I'd have extra fuel anyways. And vet 2 with spotting scopes is some amazing line of sight, and they shoot down P47s.

I think they did alright for the most part, and could have done better if you guys didn't have such a dominant early game.
16 Oct 2014, 02:41 AM
#5
avatar of elchino7
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Posts: 8154 | Subs: 2






16 Oct 2014, 03:19 AM
#6
avatar of LemonJuice

Posts: 1144 | Subs: 7








16 Oct 2014, 15:05 PM
#7
avatar of ludd3emm

Posts: 292

If you get a Pack Howie crewed as a vehicle you can use it to capture territory. Enemy units do not automatically shoot at this creature and you have to manually target it. Also, infantry can't kill it, only anti tank weapons. It's nice to use it as a scout for Jacksons since it's not automatically targeted and only tanks can kill it.
16 Oct 2014, 20:51 PM
#8
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