Fortifications doctrine vs. guards and T-34/85
by
emu87
14th October 2014, 18:58 PM
- [00:30:33] emu87:
- [00:30:35] SturmTigerLuvnest:
- [00:30:38] emu87:
- [00:30:38] SturmTigerLuvnest:
- [00:30:40] emu87:
- [00:30:42] emu87:
- [00:30:45] SturmTigerLuvnest:
- [00:30:46] SturmTigerLuvnest:
- [00:30:47] SturmTigerLuvnest:
- [00:30:54] SturmTigerLuvnest:
- [00:30:55] SturmTigerLuvnest:
- [00:31:29] SturmTigerLuvnest:
- [00:31:34] SturmTigerLuvnest:
- [00:31:39] SturmTigerLuvnest:
- [00:31:42] emu87:
- [00:31:46] emu87:
- [00:31:55] SturmTigerLuvnest:
- [00:31:57] SturmTigerLuvnest:
- [00:31:59] emu87:
- [00:46:12] SturmTigerLuvnest:
- [00:46:14] emu87:
- [00:46:27] SturmTigerLuvnest:
14 Oct 2014, 18:58 PM
#1
Posts: 13
Campy fortifications doctrine with 30+ minutes of munitions conversion. Infantry heavy with a very late KT to end the game. And lots of Pak43s.
15 Oct 2014, 09:08 AM
#2
Posts: 13
good opponent wp
15 Oct 2014, 10:45 AM
#3
Posts: 2693 | Subs: 1
Luvnest is rank 12 OKW. He should have already known what was going to happen yet he seems surprised for some reason.
Intersting playstyle Emu, though I'm not entirely convinced by the 600 ammo spent on zeroing arty. That KT could have been out waaay earlier if you would have turned off the fuel>ammo conversion, while still having enough ammo for schreks/nades/incendiary bullets. A Light field howitzer could have been used instead to apply constant fire on Luvnests mortar and maxims. This is from my experience from playing against PanzergrenadierAngreiffen, who is also a big fan of the OKW fortifications doctrine camp->KT playstyle.
Intersting playstyle Emu, though I'm not entirely convinced by the 600 ammo spent on zeroing arty. That KT could have been out waaay earlier if you would have turned off the fuel>ammo conversion, while still having enough ammo for schreks/nades/incendiary bullets. A Light field howitzer could have been used instead to apply constant fire on Luvnests mortar and maxims. This is from my experience from playing against PanzergrenadierAngreiffen, who is also a big fan of the OKW fortifications doctrine camp->KT playstyle.
15 Oct 2014, 11:41 AM
#4
Posts: 13
My plan was to make it without KT, but I was pleasantly surprised, by how much fuel I suddenly had. Regardless, the Schwere Panzer HQ should have been put down way earlier for supporting fire, but I totally forgot. I'm just finding it amusing to play OKW with abundance of munitions, even though you have to sacrifice armour until the very late game.
I've also been thinking about using the howitzer thing, and when you play OKW without elite troops, you certainly have the manpower income to get it, but it just seems so poor in terms of damage output.
I've also been thinking about using the howitzer thing, and when you play OKW without elite troops, you certainly have the manpower income to get it, but it just seems so poor in terms of damage output.
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