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Instructive Game on why OKW is OP/USF is UP

by theblitz6794 22nd August 2014, 22:51 PM
Faymonville Approach (2)
Faymonville Approach
  • [00:21:34] TheWalt: goddammit i hate this bullshit maps
  • [00:21:36] TheWalt: nice job
  • [00:21:37] TheWalt: on northstart
  • [00:21:38] Regrowing my Foreskin: okw is op
  • [00:21:41] TheWalt: like its fukcing hark
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Patch: 3.0.0.14937
Duration: 00:21:45
22 Aug 2014, 22:51 PM
#1
avatar of theblitz6794

Posts: 395

This is a typical mid level skill 1v1 (I am the OKW player). Notice several things throughout the game.

1. We both make mistakes
2. I organize my forces like shit
3. He pops a sherman that, in theory, should roll me over
4. Shermans just aren't effective enough and can be sufficiently soft countered by shreks
5. His m20 is effective but too effectively soft countered by my shreks

In sum, while he does have the advantage early game, through soft counters, I can slow him down sufficiently to get my tech up

6. My units punish his mistakes worse than his units punish my mistakes because his units are more fragile
7. I can drop a fucking fall squad for just ammo
8. I can pop a fall squad out of a building to totally fuck his engagements over


Why are we axis players bitching that allies are too strong? Or at least USF. I maxim and con spam all the time with Soviets and it's fucking bullshit there too
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