now I know im pretty shit at the game so gameplay advice isn't what im asking for, its a tactic to counter this, the guy im playing is also not that good. well he was the worst player coh 2 could find I suppose in ranked
but I cant think of another unit build to counter this.
Or something else I can bring in the time I have.
any advice plz,
by
GenMe
7th February 2014, 04:30 AM
No chat in this replay.
7 Feb 2014, 04:30 AM
#1
Posts: 294
7 Feb 2014, 12:48 PM
#2
Posts: 24
Don't play with 400+mp cost units against Ass Gren spam, and your maxims come to late.
2 shocks(880) + 120 mortar(400) + 3 cons(720) + 3 Maxims(720) = 2720 Mp
5 cons (1200) + 2 maxims (480) + 1 mortars(240) + 2 Atgun(720) = 2640 Mp
Shocks are powered, but could be stopped by: Mg, FHT, Flakpanzer, Vet Pzgren.
Shock is a crazy unit but sometimes its a pin in your boot.
Keep a closed sector (muni/fuel) with cons + early T2 support (+minning) and run early T3 or T34/85 incomming.
Or
Play an offensive T1 with scout cars and flamers
It's my opinion, but I'had the same matter before.
friendly
2 shocks(880) + 120 mortar(400) + 3 cons(720) + 3 Maxims(720) = 2720 Mp
5 cons (1200) + 2 maxims (480) + 1 mortars(240) + 2 Atgun(720) = 2640 Mp
Shocks are powered, but could be stopped by: Mg, FHT, Flakpanzer, Vet Pzgren.
Shock is a crazy unit but sometimes its a pin in your boot.
Keep a closed sector (muni/fuel) with cons + early T2 support (+minning) and run early T3 or T34/85 incomming.
Or
Play an offensive T1 with scout cars and flamers
It's my opinion, but I'had the same matter before.
friendly
7 Feb 2014, 13:38 PM
#3
Posts: 294
Don't play with 400+mp cost units against Ass Gren spam, and your maxims come to late.
2 shocks(880) + 120 mortar(400) + 3 cons(720) + 3 Maxims(720) = 2720 Mp
5 cons (1200) + 2 maxims (480) + 1 mortars(240) + 2 Atgun(720) = 2640 Mp
Shocks are powered, but could be stopped by: Mg, FHT, Flakpanzer, Vet Pzgren.
Shock is a crazy unit but sometimes its a pin in your boot.
Keep a closed sector (muni/fuel) with cons + early T2 support (+minning) and run early T3 or T34/85 incomming.
Or
Play an offensive T1 with scout cars and flamers
It's my opinion, but I'had the same matter before.
friendly
When ever ive tried a 5 con start ive lost, that's what puts me off this start, assgrens seem to run straight through it, I'm sure better players can do this but unless I can find cover and just hold them off I seem to lose mobility with it, also if I put flame inside halftrack in my experience they just destroy halftrack quickly with small arms fire as you have to get in close.
I will revisit these options.
how can I lead with 5 cons and get a maxim any quicker?
its hard to actually lay mines as very low on ammo, I did lay a couple but time to actually lay it anywhere useful and ammo cost killed mining.
thank you for your reply
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