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russian armor

vs Hans, tiger ace lololol

15 Dec 2013, 16:35 PM
#21
avatar of Aerohank

Posts: 2693 | Subs: 1

jump backJump back to quoted post15 Dec 2013, 15:56 PMStoffa


Thanks for telling me you know better. I dont agree with you though :)


Of course you don't. I'll make a small list for you.

1: Despite having a much better early game, Hans decided that the best thing to do was sit on a lot of MP throughout the entire game.
2: Hans lower multitasking skills meant that his units were in his base for much longer than Andys
3: Hans made 0 use of his doctrine. G43 grenadiers could have easily stopped any conscript harrasment on the left flank. He had plenty of MP for a munitions cash in order to get them.
4: Despite having plenty of MP for it, Hans decided to get a mortars extremely late. He then did not vet them up, and kept them way too far back and not shooting for most of the time. Andy's main defensive units were field guns, which could have been easily cleared out or pushed out of the center with active mortar use.
5: When finally deciding to drop some supplies for the tiger ace, he totally botched the assault and dropped down to 46 supply. He lost over half his army while he only needed to lose 24 supply. In return, he did no damage.

But yeah, his ace only pushed the IS-2 of the field with a sliver of health twice. That must be why he lost. The unit seriously needs a buff!
15 Dec 2013, 17:04 PM
#22
avatar of AndyisRIPPIN

Posts: 56



Of course you don't. I'll make a small list for you.

1: Despite having a much better early game, Hans decided that the best thing to do was sit on a lot of MP throughout the entire game.
2: Hans lower multitasking skills meant that his units were in his base for much longer than Andys
3: Hans made 0 use of his doctrine. G43 grenadiers could have easily stopped any conscript harrasment on the left flank. He had plenty of MP for a munitions cash in order to get them.
4: Despite having plenty of MP for it, Hans decided to get a mortars extremely late. He then did not vet them up, and kept them way too far back and not shooting for most of the time. Andy's main defensive units were field guns, which could have been easily cleared out or pushed out of the center with active mortar use.
5: When finally deciding to drop some supplies for the tiger ace, he totally botched the assault and dropped down to 46 supply. He lost over half his army while he only needed to lose 24 supply. In return, he did no damage.

But yeah, his ace only pushed the IS-2 of the field with a sliver of health twice. That must be why he lost. The unit seriously needs a buff!


2 Tiger Ace instead of 1!!!!
15 Dec 2013, 17:04 PM
#23
avatar of AndyisRIPPIN

Posts: 56

ITT ePeen-stuff.

The game was pretty bad tbh, not that the players are. When the two players float 1400MP and 700MP at the same time, I don't know what to say.

I should have stopped the replay way before the TA hit the field. Now you're warned.


There are reasons to float manpower, you never know what you will need, no need to spam useless units just to keep your manpower low...
15 Dec 2013, 17:11 PM
#24
avatar of Imperial Dane
Caster Badge

Posts: 1550 | Subs: 7

Remember that the reason for hans floating resources was that he more or less had reached full pop-cap. Granted that is no excuse for not vetting up his units. And i do think if he had simply vetted up those two Panzer IVs that he could have taken on andyisrippin and probably taken out most of his force. But for some reason. he didn't use one of the primary abilities of the doctrine.

As for the Tiger Ace itself. The major factor in it not really doing an awful lot was the fact that hans ignored a Vet 3 Field gun which was allowed to knock off 50% health in a short period of time :p That and he then proceeded to loose all pioneers. The IS2 as such merely demonstrated that it can resist the Tiger ace Reasonably. But in a one on one between the two with the Tiger Ace at full health. The tiger Ace would have won.
15 Dec 2013, 17:15 PM
#25
avatar of Stoffa

Posts: 333



Of course you don't. I'll make a small list for you.

1: Despite having a much better early game, Hans decided that the best thing to do was sit on a lot of MP throughout the entire game.
2: Hans lower multitasking skills meant that his units were in his base for much longer than Andys
3: Hans made 0 use of his doctrine. G43 grenadiers could have easily stopped any conscript harrasment on the left flank. He had plenty of MP for a munitions cash in order to get them.
4: Despite having plenty of MP for it, Hans decided to get a mortars extremely late. He then did not vet them up, and kept them way too far back and not shooting for most of the time. Andy's main defensive units were field guns, which could have been easily cleared out or pushed out of the center with active mortar use.
5: When finally deciding to drop some supplies for the tiger ace, he totally botched the assault and dropped down to 46 supply. He lost over half his army while he only needed to lose 24 supply. In return, he did no damage.

But yeah, his ace only pushed the IS-2 of the field with a sliver of health twice. That must be why he lost. The unit seriously needs a buff!


Im getting so tired "discussing" with kids like you so Ill just keep it short here: I never asked for a buff of the Ace, nor am I looking for one.
15 Dec 2013, 19:05 PM
#26
avatar of Aerohank

Posts: 2693 | Subs: 1

jump backJump back to quoted post15 Dec 2013, 17:15 PMStoffa


Im getting so tired "discussing" with kids like you so Ill just keep it short here: I never asked for a buff of the Ace, nor am I looking for one.


Yet you claimed the unit was very underwhelming. It's also funny that you call me a kid on the public forums, while we both know who the spoiled juvenile is outside of the public speaking area.
15 Dec 2013, 19:24 PM
#27
avatar of Stoffa

Posts: 333

Yep, that I claimed. Rest of your nonsense I'm not even commenting on :)
16 Dec 2013, 02:00 AM
#28
avatar of timujin.il

Posts: 107

great game, dane thanx for casting
IMO hans is not used to this doctrine yet, and so he didn't use it abilities when he should have
he suicide his 2 pios after calling the ace instead of keeping them far and safe as hey are the most important unit after calling the ace.

plus, andies micro was phenomenal.

andy could not win against hans in combined arms at the center, but he just was all over the place.
he should be renamed as "AndyIsHarrasing"
17 Dec 2013, 09:12 AM
#29
avatar of The Shape

Posts: 475

Yea, I think Hans could have easily had that game had he vetted the units when he was floating resources....but for no good reason, he didn't. You can tell he doesn't use that doctrine much at all. Insane game.... super worth watching.
17 Dec 2013, 14:27 PM
#30
avatar of Brick Top

Posts: 1162

When hans was pop capped, The OSt which other wise didnt do much could have rushed Andys base and killed a squad or two before being killed itself. He should have used his units to force engagements to do damage at the same time as being killed, and called the Ace sooner.

When he did call the Ace, he'd already lost half of his army.
17 Dec 2013, 17:39 PM
#31
avatar of SageOfTheSix

Posts: 1048

Permanently Banned
Hans had this game won then gave it away. He did this by floating way too much manpower mid-late game when he was near pop cap. To secure victory all he had to do was:

1) convert manpower to munitions by building munitions caches so he could upgrade grens to G43
2) convert manpower into non-pop cap unit by Building Bunkers on left side VP to stop harrassment and any other cut off being harrassed.
3) As Dane Said, vet his P4's

I get the feeling Hans wanted to test the Tiger Ace against a solid/top player, so I suppose the Manpower float was intentional (to compensate for the 10 min resource stop), but I think this game illustrates that you are better off completing the German "late game steps" listed above (1&2) THEN start floating MP for Tiger Ace, essentially making Tiger Ace an after-late-game german choice.
17 Dec 2013, 18:24 PM
#32
avatar of AndyisRIPPIN

Posts: 56

Hans had this game won then gave it away. He did this by floating way too much manpower mid-late game when he was near pop cap. To secure victory all he had to do was:

1) convert manpower to munitions by building munitions caches so he could upgrade grens to G43
2) convert manpower into non-pop cap unit by Building Bunkers on left side VP to stop harrassment and any other cut off being harrassed.
3) As Dane Said, vet his P4's

I get the feeling Hans wanted to test the Tiger Ace against a solid/top player, so I suppose the Manpower float was intentional (to compensate for the 10 min resource stop), but I think this game illustrates that you are better off completing the German "late game steps" listed above (1&2) THEN start floating MP for Tiger Ace, essentially making Tiger Ace an after-late-game german choice.


So.... you support TA?!!!
17 Dec 2013, 18:49 PM
#33
avatar of FeelMemoryAcceptance

Posts: 830 | Subs: 2

I get the feeling Hans wanted to test the Tiger Ace against a solid/top player, so I suppose the Manpower float was intentional (to compensate for the 10 min resource stop), but I think this game illustrates that you are better off completing the German "late game steps" listed above (1&2) THEN start floating MP for Tiger Ace, essentially making Tiger Ace an after-late-game german choice.

-------> He wants test nothing MVGame, he is just a noob i find MVGame and with no tiger ace, it was normaly easy for Andy to beat him. He is really bad with axis i find, lot high rank players find the same and no high rank players too.

Stop think Hans is a good player please, he is very bad with axis, and with soviet he don't know play open map i find.

His real rank is more like 40-50.

When i see some players find Hans good, i find this so stupid, he plays bad, and in last SNF (3th quali), it was more and more bad, i have like play vs a guy rank 1000 real with axis MVGame.

Don't speak to me about Kholodny ferma, this map is not fair, right side is a joke for soviet i find, and Hans agree but he don't say the same in twitch of course. he choose left side in last game, not his army.

-------> Tiger ace is retarded and out of the concept of this game.

The best tank free at the moment, you call this what ? he is not cheat, he is just STUPIDLY IDIOT stupid thing in a game like COH 2 base with ressources.

anyway, i'm just a little upset because the ladders ( Hans rank 2-3 :O :O ) corrupt for me the reality when i see his gameplay ... and Relic makes thing like TA for we give us more MONEY. They want broke the balance with these things only for their money.

The game is not their problem MVGame

PS :

Hans : You win because of sturmovick :( :( DansGame

I have keep 90 % of the map in all games and i said : And you, i have heard you use TA ?

Hans : It's just a TANK !

...

ahahahahahahaha

22 Dec 2013, 10:54 AM
#34
avatar of ardenx

Posts: 19

jump backJump back to quoted post15 Dec 2013, 15:10 PMStoffa
Have to say that for a unit that cuts all of your resource income for 10 minutes AND has a popcap of 24 I thought the Ace was pretty underwhelming.

The IS2 deflected hit after hit after hit. I think calling the Ace was a major factor in Hans losing the game tbh.


This. I know people cry like TA is invincible god tank but seriously, get a grip. Coordinated tagteam ram and its goodnight TA and GG krauts, his resources are gone for 10min. Its a high risk, high reward unit, its supposed to be powerful.
22 Dec 2013, 11:50 AM
#35
avatar of Jesper23

Posts: 15

I cimpletly support u guys, TA should be baned from this game, it has no place in this game, it can shut hes resources for 10 mins, but what about the situatoins where the player is base pined? He can easly sacrifice those 10 mins, he has nothing 2 lose, IT IS FREE COMEBACK in the game!
23 Dec 2013, 19:29 PM
#36
avatar of SageOfTheSix

Posts: 1048

Permanently Banned


So.... you support TA?!!!


If you know it's coming you can deal with it: Mines + Ram. I don't think it's Super OP like some do, I think it's main cheese is running into your base for annihilation. Decrease it's speed a little and slightly less health and I think it's not OP, good but not OP.

If you ignore it and kill off all his men, it's easy to beat.
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