Epic game vs USF but lost
by
PanzerKampf
8th November 2019, 15:11 PM
- [00:07:02] ╬ TigerDoom ╬:
8 Nov 2019, 15:11 PM
#1
Posts: 266 | Subs: 1
Review pls.
14 Nov 2019, 08:45 AM
#2
Posts: 606
I took the liberty of quickly skimming the match and have a few general pointers:
- you might have wanted to invest in an early mg rather than the flak HT, as this is good for dealing with blobs and more reliable in the long run.
- remember when targeting a unit, to press the stop key immediately after so they don't pursue fleeing units. You suffered a few wipes because your men were running out of cover while your attention was elsewhere.
- Good job with the Kubel! Though admittedly you were lucky that your opponent didn't snare it in the early game as he got a few opportunities for that.
- while pfusus are decent, be careful that you don't overinvest in them as they are quite munitions thirsty and only really eclipse volks quite late into the game. IMO their best values is their immediate AT grenade and flare at vet 1, but the opening snare is best when there is actually a very early vehicle to counter, which USF never have if they don't bring the mechanized doctrine.
- remember to place mines whenever and whereever possible. IMO this it the most reliable way to get value out of your munitions.
- remember to scavenge dead vehicles whenever possible, so you can keep up or stay ahead in the fuel race.
- your p4 was quite passive in the time while you were ahead in the mid game. Using this more agressively against his blobs might have turned the game in your favor.
- you might have wanted to invest in an early mg rather than the flak HT, as this is good for dealing with blobs and more reliable in the long run.
- remember when targeting a unit, to press the stop key immediately after so they don't pursue fleeing units. You suffered a few wipes because your men were running out of cover while your attention was elsewhere.
- Good job with the Kubel! Though admittedly you were lucky that your opponent didn't snare it in the early game as he got a few opportunities for that.
- while pfusus are decent, be careful that you don't overinvest in them as they are quite munitions thirsty and only really eclipse volks quite late into the game. IMO their best values is their immediate AT grenade and flare at vet 1, but the opening snare is best when there is actually a very early vehicle to counter, which USF never have if they don't bring the mechanized doctrine.
- remember to place mines whenever and whereever possible. IMO this it the most reliable way to get value out of your munitions.
- remember to scavenge dead vehicles whenever possible, so you can keep up or stay ahead in the fuel race.
- your p4 was quite passive in the time while you were ahead in the mid game. Using this more agressively against his blobs might have turned the game in your favor.
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