
Thanks for the effort MonolithicBacon
Posts: 655
Permanently BannedPosts: 4301 | Subs: 2
Posts: 419
Posts: 4301 | Subs: 2
Nice article pigsoup!
Can coh2 maps be converted to coh1?
Posts: 65
Posts: 952 | Subs: 3
Nice article pigsoup!
Can coh2 maps be converted to coh1?
Posts: 4301 | Subs: 2
Excelent mod my friends!! Played it for several hours now and Im not getting bored! Gotta say that you float a shit ton of fuel unless you play hdk(the okw faction) though. Everything else: briliant!passchendaele map fits perfect. I recommend downloading ostheims ww1 trenches as well, fairly small and simple map but nice trench system and slow gameplay.
hope to see more maps etc soon guys!
Posts: 65
and Ostheim is still planning big things for this mod, so keep the hypes up!
Posts: 419
They can be converted over, but it's far from pretty. There are a considerable amount of objects, splats, splines and tiles that are included in COH2 but not available in COH1. If you were to convert over Passchandale, for example, the following would not convert over:
Mud (including mudtech), Craters, Trees, Tracks, Trenches, Mud textures, Buildings, and so on.
Basically, the only thing that won't be pink or a blue box will be the atmosphere settings...
Sorry!
![]() |
![]() |
![]() |
14 | ||
![]() |
![]() |
![]() |
67 | ||
![]() |
![]() |
![]() |
10 | ||
![]() |
![]() |
![]() |
8 | ||
![]() |
![]() |
![]() |
7 | ||
![]() |
![]() |
![]() |
6 | ||
![]() |
![]() |
![]() |
2 | ||
![]() |
![]() |
![]() |
1 |