This was a really bad change now that flamers soak the ground in flames like incends do. Flame rifles are now retarded strong.
It's actually not the dot. Its the Flamethrower and the new AOE profile. The dots only do 2 dmg per tick so its very small.
Weapon teams in cover tend to clumped up and now that Flame weapons no longer have accuracy fall off on AOE, they will consistantly do damage to everyone in that radius. So the more the unit is clumped up, the more damage they will take.
They are very good vs garrisoned squads, units in cover because infantry clump up in those areas.
Possibly too good at times. Lets try the damage reduction from the mod update first and see if more changes are needed.