How does one counter US flamer blob?
Posts: 68
Posts: 473
Permanently BannedIf OKW vs a decent opponent, you probably can't and should just leave. If a noob opponent, volk spam into double raketten, into Panzer II Luchs rush.
Posts: 68
If Ostheer vs a decent opponent, you probably can't and should just leave. If a noob opponent, double stug E rush supported by double pak 40 and lmg grens.
If OKW vs a decent opponent, you probably can't and should just leave. If a noob opponent, volk spam into double raketten, into Panzer II Luchs rush.
Yeah that's kinda the impression that I get.
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Posts: 1891
Lots, and I mean lots, of Ostruppen
Double Mortar HT
Stug E
Ostwind
Cut down retreating Rifles with Panzergrens
Posts: 14
Permanently BannedAs OKW, the possibilities aren't so limited. Your build order:
-Starting sturmpio
-3 to 4 volks
-raketten werfer
-battlegroup headquarters
-LeIG
-Schwere Panzer HQ
-Panzer 2 Luchs
-Panzer 4
Your first sturmpio squad must rush forward and occupy any important garrison after it has captured one or two forward points. Your first build volks squad goes to your nearest fuel point and connects the inter laying cap points that connect said fuel. Your second volks squad goes straight to the middle and goes and support your sturmpios that are in the important garrison. Your third volks squad goes and caps on the opposite side of the first volks squad. The fourth volk squad is going to either support the garrison or support the third capping volks squad.
Next get a raketten and after this setup the battlegroup headquarters. Get an LeIG first and then a second raketten werfer if needed. He needs to get rid of the garrison, so he will tech grenades, which will cost him fuel and eventually ammo. No flamers before 3cp and you can dogde grenades easily. Keep supporting garrison until m20 arrives. Upgrade a single volks squad with shrecks and hunt the expected m20 and bait it into the now cloaked raketren, same goes for stuart. If you kill, immediately salvage it if possible.
by this time, or soon after,you will have enough fuel for Schwere Panzer HQ, put this on your fuel strategically, so it isn't totally exposed to at gun snipe etc. Now by this time you will encounter flamers, so abandon the garrison. simply keep your volks in groups of 2 and focus fire on single squads in order to whiddle them down quickly. Don't let them get into range and try to bait them to schwere. Rush panzer 2 and drive the flamer rifles back. If he blobs, blob back with 4 volks supported by Panzer 2.
Get another shreck squad, make sure you have double raketten and keep adding pressure with the focus on never losing too much map presence, so back paddle and soft retreat when needed. Hold out this way until you get your Panzer 4. There is no way for him to counter this other than overextending himself when trying to dislodge your Schwere Panzer HQ, which will give you great oppertunities to punish him for it.
From there on, you can easily contain the flamer threat with Panzer 2 luchs supported by volks and Panzer 4 and vice versa. Double shrecks with double raketten with Panzer 4 will deter any Easy 8 or regular sherman you wil face.
Don't rely on call in mgs, they simply get smoked and cleared. Teach yourself to fight efficiently without doctrines. OKW is more than powerful enough to fight without them.
Good luck
Posts: 1604 | Subs: 3
Close air support doctrine helps to control the rifle blob and hmgs or s mine fields protecting your flanks are also good ideas.
Posts: 474
As OKW, spam whatever unit which excels at long range combat(JLI being the runner up) since you know he's going to be amassing flamer rifles. He won't have strong artillery options but white phosphorous. You can take advantage of that and put your med truck close to your cutoff or even more forward and force him to build pak howies, at guns, get zooks, or wait on his e8 crutches to save him. React accordingly and just have raketwerfers ready for the light vehicle rushes(if you kill the light vehicles, USF mid game with flamer rifles is A LOT easier to contain).
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As someone mentioned in another thread; Alt-F4 works wonders.
That's a terrible attitude to have. Can't be bothered to put a bit of effort in so you just quit?
Posts: 1705
That's a terrible attitude to have. Can't be bothered to put a bit of effort in so you just quit?
We are not responsible for broken stuff,and have no obligation towards allied blobbers to give them free game time.You blob broken stuff taht has no effective counetr,we leave if we feel like it=fair.Not our fault ,go blame relic.
Posts: 334
We are not responsible for broken stuff,and have no obligation towards allied blobbers to give them free game time.You blob broken stuff taht has no effective counetr,we leave if we feel like it=fair.Not our fault ,go blame relic.
Uninstall then.
Posts: 1705
Uninstall then.
Nah.Been playing this franchise for nearly a decade,one balance state won't change that.Terminator Blob abusers will get what they deserve.But yes if this continues for another couple of months,i will.
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