Login

russian armor

[OKW vs SOV] [1vs1] [SOV numerical advantage and doctorines]

aaa
22 Sep 2015, 19:42 PM
#42
avatar of aaa

Posts: 1487

can you show your player card? You are so wrong. That it looks like you are joking .

sorry for "idiot". To prove a numbers advantage one must compare costs of units, buildings and upgrades. And consider some additional things like Okw shwer hq is a fighting unit itself and it doesnt need engies to build it.

Proving that with a picture of some game (most likely noob one) is ... i have no words for that.
22 Sep 2015, 19:43 PM
#43
avatar of Don'tKnow

Posts: 225 | Subs: 1

Hey thats me playing as SOV :D
The mistake was that you or whoever that was didnt go for hmgs instead he tried it with the typical meta doc scavange.

22 Sep 2015, 19:44 PM
#44
avatar of A Cuddly Teddy Bear

Posts: 81

Permanently Banned
jump backJump back to quoted post22 Sep 2015, 17:18 PMQbix


And at what point is this considered spam then? 3-4 squads is the standard opening before transitioning into T2 or T3. There is nothing else USF can spend MP on.


7 rifles :foreveralone:

It was just a comparison.

I already provided my view on things, considering this thread and it's 'evidence'.
22 Sep 2015, 19:58 PM
#45
avatar of WFA_DoomTornado

Posts: 100

Problem: The SOVs can hardcounter and wipe any OKW unit right from the start. The shock frontline is still broken and I'm not sure why it's not banned again during this tournament, Shocks eat up Falls, Sturmpios and obers. Kv8 is like the crocodile while costing a lot less and arriving much earlier. IS2 is also way too hard to take down and JPiv does not work on most 1vs1 maps. Con's mid/long range damage is too high for a 6 man unit. OKW is supposed to rely on a few 'elite' units to counter the masses of spammed inf/vehicles. But what elite unit?! Jagers which are basically a stylish looking version of ostruppen? Falls which die while just walking or looking at shocks? Volks which are equipped with waterguns? Or the puma which dies to smal stuff while being total garbage against inf and medium vehicles while costing more than a t34.


Solutions:
  • Accuracy: Make the elite unit more accurate and worth their cost. Such as falls, JLI, fussils. Obers are also too expensive and take a long time to vet up. A non-vet obers loses against penals.
  • Faster veterancy acheivment: The veterancy requirements are also too high and probably more suitable for hours long 4vs4 rolfstomps. What is the point of 5 levels of veterancy when they barely hit vet 3.
  • Remove the fuel penalty: Now that the game is moving towards symmetrical balance and SOV/USF got their lategame (cheap t34, %100 penetration buff for su76, m10 durability, cheaper CPT, increased pen for the m36, unkillable vet 3 RM/cons) significantly buffed, I think the fuel penalty is rather unnecessary and crippling and taking away the fun factor from gameplay.
  • Jagdtiger/KoenigsTiger:These guys are a tad expensive and the latter went under a massive armor nerf without any cost adjustment. Reduce the cost for both, the jagdtiger is not accessible even at 245 fuel.
  • Shock Frontline:About time you guys remove the most broken doctorine in game. It's amazing how noobs and pros only use this one as it grants cheap free wins. You know all the good stuff in one package. Imagine having an OKW doc which included a call in Konigstiger, the ostwind, HMG42 and falls and CloseThePocket arty.



Stay on topic folks.
22 Sep 2015, 20:17 PM
#46
avatar of Airborne

Posts: 281

If you let non vetted obers lose from penals you are using them very wrong
22 Sep 2015, 21:37 PM
#47
avatar of WFA_DoomTornado

Posts: 100




This is game, MVgame. The IS2 wiped a CMD panther, survived multiple R43shots while being focused and now is falling back like a proud beast.
22 Sep 2015, 21:53 PM
#49
avatar of Katitof

Posts: 17914 | Subs: 8




This is game, MVgame. The IS2 wiped a CMD panther, survived multiple R43shots while being focused and now is falling back like a proud beast.


And that relates to numerical advantage how again?

Or at this point you're simply spamming random soviet wins without telling the whole story(because screenshot of a single frame of the game means even less then loading screen with player names)?
22 Sep 2015, 22:04 PM
#50
avatar of WFA_DoomTornado

Posts: 100

jump backJump back to quoted post22 Sep 2015, 21:53 PMKatitof


And that relates to numerical advantage how again?

Or at this point you're simply spamming random soviet wins without telling the whole story(because screenshot of a single frame of the game means even less then loading screen with player names)?
Don't ask dumb questions. Read the OP and try your best to see if you find any correlation.
Problem: The SOVs can hardcounter and wipe any OKW unit right from the start. The shock frontline is still broken and I'm not sure why it's not banned again during this tournament, Shocks eat up Falls, Sturmpios and obers. Kv8 is like the crocodile while costing a lot less and arriving much earlier. IS2 is also way too hard to take down and JPiv does not work on most 1vs1 maps. Con's mid/long range damage is too high for a 6 man unit. OKW is supposed to rely on a few 'elite' units to counter the masses of spammed inf/vehicles. But what elite unit?! Jagers which are basically a stylish looking version of ostruppen? Falls which die while just walking or looking at shocks? Volks which are equipped with waterguns? Or the puma which dies to smal stuff while being total garbage against inf and medium vehicles while costing more than a t34.


Solutions:
  • Accuracy: Make the elite unit more accurate and worth their cost. Such as falls, JLI, fussils. Obers are also too expensive and take a long time to vet up. A non-vet obers loses against penals.
  • Faster veterancy acheivment: The veterancy requirements are also too high and probably more suitable for hours long 4vs4 rolfstomps. What is the point of 5 levels of veterancy when they barely hit vet 3.
  • Remove the fuel penalty: Now that the game is moving towards symmetrical balance and SOV/USF got their lategame (cheap t34, %100 penetration buff for su76, m10 durability, cheaper CPT, increased pen for the m36, unkillable vet 3 RM/cons) significantly buffed, I think the fuel penalty is rather unnecessary and crippling and taking away the fun factor from gameplay.
  • Jagdtiger/KoenigsTiger:These guys are a tad expensive and the latter went under a massive armor nerf without any cost adjustment. Reduce the cost for both, the jagdtiger is not accessible even at 245 fuel.
  • Shock Frontline:About time you guys remove the most broken doctorine in game. It's amazing how noobs and pros only use this one as it grants cheap free wins. You know all the good stuff in one package. Imagine having an OKW doc which included a call in Konigstiger, the ostwind, HMG42 and falls and CloseThePocket arty.
22 Sep 2015, 22:23 PM
#51
avatar of Iron Emperor

Posts: 1653




This is game, MVgame. The IS2 wiped a CMD panther, survived multiple R43shots while being focused and now is falling back like a proud beast.


That game let me rage soo hard!! Bounce Bounce and nothing fucking penetrated... All the things that should have taken it out. Also the IS-2 retreated 2 times with 10% health while there were 4 Rakketten fireing on it...
22 Sep 2015, 22:24 PM
#52
avatar of Iron Emperor

Posts: 1653

jump backJump back to quoted post22 Sep 2015, 21:53 PMKatitof


And that relates to numerical advantage how again?

Or at this point you're simply spamming random soviet wins without telling the whole story(because screenshot of a single frame of the game means even less then loading screen with player names)?


I can tell you the exact story since I was the one playing Kappa
22 Sep 2015, 22:50 PM
#53
avatar of WFA_DoomTornado

Posts: 100

Yup watched the whole game. You had great micro with all of your units until a second Kv8 popped out of nowhere and almost got half of your units. And that vet3 shock eating STG-obers like a sushi.
22 Sep 2015, 22:54 PM
#54
avatar of Iron Emperor

Posts: 1653

Yea and volks aren doing any crap to them, since they scale extremely bad against shocks. Should they win on close range of course but not while they were walking in to me Kappa. 3 Volks shooting on it but nop.. RNGezus was nog with me that game...
30 Sep 2015, 18:04 PM
#55
avatar of DaktDakter 442142131

Posts: 24

I guess it all comes down to volks being useless and the MG34 being a joke. Fix these two and you won't have this issue anymore.
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
Last Wednesday, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
Last Wednesday, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
Last Tuesday, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
Last Tuesday, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
Last Tuesday, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
Last Tuesday, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
Last Tuesday, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Last Tuesday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

662 users are online: 662 guests
0 post in the last 24h
12 posts in the last week
73 posts in the last month
Registered members: 53298
Welcome our newest member, yoyegob497
Most online: 2043 users on 29 Oct 2023, 01:04 AM