Setting objects to be passable so units can walk through?
3 Dec 2013, 09:51 AM
#1
Posts: 16
I've run into an issue, trying to place a bridge at an elevated height with some boulders underneath it for visual effect. However, units cannot cross the bridge because the boulders (even though clear of the bridge) are restricting unit pathing. Any way to get around this?
3 Dec 2013, 10:01 AM
#2
Posts: 950 | Subs: 1
try selecting the rocks then click the button "to visual" on the right side. i think that should do what you want. instead of a white box around the objects, it should turn red.
3 Dec 2013, 19:52 PM
#3
Posts: 16
try selecting the rocks then click the button "to visual" on the right side. i think that should do what you want. instead of a white box around the objects, it should turn red.Thanks! I'll give it a try!
3 Dec 2013, 22:27 PM
#4
Posts: 16
It worked! Appreciate the help!
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