Vipper, COH2 is not SC2. You don't recruit entities, you recruit squads. Also COH2 has veterancy and squads have various of abilities (e.g. cons' have combat abilities, while CE's abilities aimed at utility). The other thing that differentiates COH2 from SC2, is that you rarely trade units in COH2. Hannibal perfectly pointed out how that game design decision influences the gameplay:
PLS provide a quote of mine where I claim that one recruits entities and not squads.
BTW Cons at vet 1 have identical RA to vet0 CEs.
If you are asking, which is a better combat unit - 4 vet 0 cons with 1.09 RA or vet0 CEs with 1 RA, my answer would be Cons, because cons have Oorah, AT nade and molly.
PLS stop laying (once more)about what I have posted because I did not post that the 170 CE are a better combat units than 240 conscripts.
You brought into the debate a "4 men conscript squad" I simply point out that they could superior than such a squad.
so apparently stock CE is a decent unit. Literally 4 men con squad, so good. Ok dude.
And to that I quote and replied
They are better at fighting than conscripts, same dps better target size.
So for the cheapest engineer units being as better than their mainline of their faction yes they are a "decent unit".
A CE would be better a 4 conscript because I as I have posted they have better RA and the same DPS. RA is entity value not a squad value, if one want to talk about a squad one has to talk about effective HP.
And I also posted:
That is Per entity, same DPS better RA.
I have not tested but I would guess that 3 CE would beat 2 conscript in straight up fight.
For a engineer unit that is not bad at all.
So I do not see how you can be confused about what I have posted which certainly
not that CE are a better combat unit than conscripts.
Combat engineer remain one of the most cost efficient engineer units so do you actually have point you want or are simply trying to disagree with anything and everything I have posted?